Bad VR is easy to spot. But it can be hard to understand. At the Game Developers Conference this week in San Francisco, we’re releasing a new Frame Capture Analysis Tool for VR (FCAT VR) to help VR developers, press, and enthusiasts analyze the performance and quality of the experience in VR. Traditional performance measurement […]
The post More Than a Feeling: FCAT VR Measures the Quality of Your VR Experience appeared first on The Official NVIDIA Blog.
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