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10.281.2016 - How NVIDIA Helped Develop the DX12 “Gears of War 4”



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Have code will travel. I recently returned from Vancouver, Canada, home of The Coalition, makers of Gears of War 4, one of the most important DirectX 12 titles released so far. My mission: Helping The Coalition carry on their incredible track record of producing visually stunning titles. As an NVIDIA developer technology engineer, I provide […]

The post How NVIDIA Helped Develop the DX12 “Gears of War 4” appeared first on The Official NVIDIA Blog.



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