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08.01.2018 - A Ray-Tracing Pioneer Explains How He Stumbled into Global Illumination



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As most of us learned in high school physics, ray tracing is an idea that has been around for centuries. Global illumination in computer graphics has a somewhat shorter history.

The post A Ray-Tracing Pioneer Explains How He Stumbled into Global Illumination appeared first on The Official NVIDIA Blog.



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NID: 74097 / Submitted by: The Zilla of Zuron
Categories: Press Release
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