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04.20.2016 - Unreal Engine 4.11 Gets NVIDIA’s VRWorks Multi-Res Shading



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Epic Games’ Unreal Engine 4.11 is now available with Multi-Res Shading, one of the most advanced features of NVIDIA’s VRWorks SDK. Multi-Res Shading can boost performance in VR games and applications by up to 50 percent. Adding Multi-Res Shading to the latest version of UE4 — which powers hundreds of top games on PCs and […]

The post Unreal Engine 4.11 Gets NVIDIA’s VRWorks Multi-Res Shading appeared first on The Official NVIDIA Blog.



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NID: 59138 / Submitted by: The Zilla of Zuron
Categories: Press Release
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